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Modules

Terminal

Mission, route, intel, inbox, reward, and addon-tab integration for player command surfaces.

Role

ECHO: Terminal is the player command center. It is where missions, routes, intel, rewards, faction notices, inbox entries, and addon tabs can converge into one readable interface.

Terminal should make ECHO feel like an operating platform inside the experience, not just a menu bolted onto a pack.

Player Uses

Terminal can show:

  • Active missions and objectives.
  • Route progression.
  • Faction messages and intel.
  • Rewards and unlocks.
  • Inbox entries.
  • System warnings.
  • Module-provided tabs.

Developer Uses

Developers should integrate Terminal through registered tabs, data providers, mission services, and shared contracts. A module should not need to fork the Terminal UI to add useful information.

Good Terminal integrations are concise, state-aware, and connected to real gameplay. A tab should answer a player question: what am I doing, what changed, what is unlocked, what is dangerous, or where should I go next?

Ashfall Examples

Ashfall can use Terminal for route objectives, signal fragments, faction intel, radiation warnings, recovered records, launcher news, and Nexus event state.

Terminal is especially valuable when paired with Lens, HoloMap, and Index. The player scans something, maps a location, reads an archive, and then sees a coherent mission or route update.