
ECHO Dev Talk #3 - Turning ECHO Into a Standalone Engine
A platform-level talk about how ECHO moves beyond a loose modpack model through launcher systems, PackOS, modules, adapters, and future native runtime foundations.

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A platform-level talk about how ECHO moves beyond a loose modpack model through launcher systems, PackOS, modules, adapters, and future native runtime foundations.

A focused explanation of AdapterCore as the boundary between current Minecraft/NeoForge compatibility and future runtime-independent ECHO systems.

A PackOS architecture talk covering release metadata, manifests, package validation, deterministic installs, and why launcher-managed assets matter.
ECHO Release Catalog v0.1.0-native-public-alpha published with 53 release assets, including 10 PackOS package assets and checksum-backed downloads.
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