Registry State
Version
0.1.0
Dependencies
38
Standalone
Supported
Ashfall
Optional / Future
Pressure-suit survival pack root module for the ECHO platform.
Registry State
Version
0.1.0
Dependencies
38
Standalone
Supported
Ashfall
Optional / Future
Overview
ECHO: Deep Reach Protocol is sourced from ECHO-Modules/addons/echodeepreachprotocol.
It declares 38 required modules and 7 optional integrations.
Release output is generated per runtime family so the launcher can update this module independently.
Status Note
Generated from src/main/resources/META-INF/echo.mod.json in ECHO-Modules. The launcher resolves this module through moduleRequirements and downloads only changed artifacts when URLs are present.
Dependencies
Shared survival/content ownership, dependency, alias, and legal identity contracts.
Baseline raw materials, refined materials, generic building blocks, and material tags.
Baseline hand tools, tool role tags, and survival tool progression.
Baseline crafting/storage/processing stations and recipe surface contracts.
Spawn safety, first-hour survival route, starter shelter, and early light contracts.
Generic loot pools, baseline block drops, and starter cache contracts.
Shared creature role taxonomy for experience-specific mobs.
Provides echo.core, echo.services, echo.runtimemodules, echo.spine, echo.config, echo.missions, echo.network, echo.index, echo.world, echo.map, echo.factions, and echo.diagnostics for the ECHO module graph.
Provides echo.net for the ECHO module graph.
Provides adapter.neoforge, adapter.echonative, adapter.echoruntimestandalone, echo.native.registry, echo.native.lifecycle, echo.native.events, echo.native.commands, echo.native.config, echo.native.network, echo.native.resources, echo.native.capabilities, echo.native.attachments, echo.native.worldgen, echo.native.render, echo.native.screens, echo.native.savedata for the ECHO module graph.
Provides content.availability, content.gates, content.ownership, content.references for the ECHO module graph.
Provides world.hazards, world.regions for the ECHO module graph.
Provides biome.ambience, biome.hazards, biome.holomaplayers, biome.profiles for the ECHO module graph.
Provides structures.discoveryreferences, structures.poimetadata, structures.profiles for the ECHO module graph.
Provides creature.aiprofiles, creature.archetypes, creature.scanmetadata for the ECHO module graph.
Provides combat.armorprofiles, combat.damage, combat.telemetry, combat.weapontraits for the ECHO module graph.
Provides runtime.health for the ECHO module graph.
Provides loot.antiduplication, loot.missionrewardpools, loot.pools for the ECHO module graph.
Provides index.recipebackend, recipes.backend, recipes.machineviews, recipes.search, recipes.usagegraph for the ECHO module graph.
Provides assets.registry, assets.validation, textureforge.prompts, textureforge.reports for the ECHO module graph.
Provides sound.adaptivemusic, sound.ambience, sound.audioprofiles, sound.diagnostics, sound.networkactions, sound.service, sound.stingers, sound.uicues for the ECHO module graph.
Provides theme.assetkits, theme.blockpalettes, theme.echoplatform, theme.cyberglass, theme.renderprofiles, theme.tokens, theme.uiskins for the ECHO module graph.
Provides screen.actions, screen.bindings, screen.components, screen.contracts, screen.layouts, screen.markup, screen.themebridge for the ECHO module graph.
Provides hud.compassindicators, hud.hazardmeters, hud.missiontracker, hud.safearea, hud.widgets for the ECHO module graph.
Provides player.back, player.cooldowns, player.homes, player.randomteleport, player.spawn, player.tpa, player.warps for the ECHO module graph.
Provides npc.dialogue, npc.profiles, npc.screens, npc.services, npc.trades, npc.villagerreplacement for the ECHO module graph.
Provides economy.barter, economy.currencies, economy.factionshops, economy.tradevalidation for the ECHO module graph.
Generic hazards for heat, cold, radiation, oxygen, pressure, corruption, disease, and storm exposure.
Gear slots, durability rules, upgrades, modifiers, and loadout validation contracts.
Bases, shelters, NPC jobs, storage needs, defense score, comfort, and logistics request contracts.
Skills, mastery tracks, passive unlocks, and progression gate contracts.
Provides missions.objectives, missions.routes for the ECHO module graph.
Route preparation, risk budgets, extraction loops, and travel contract surfaces.
Ruins, archaeology, salvage sites, and restoration state contracts.
Provides vehicle.fuel, vehicle.hooks, vehicle.profiles, vehicle.storage for the ECHO module graph.
Rotating objectives, seasonal loot, timed modifiers, and live event contracts.
Shared player session memory for onboarding, objectives, route history, hazards, deaths, and pack phase.
Privacy-safe local and session metrics for crashes, install health, progression checkpoints, and module load failures.
Capabilities
Integrations
Roadmap
Keep echo.mod.json, README.md, docs/artifacts.md, and release artifacts in sync for every release.
Publish Native, NeoForge, Standalone, and sources artifacts with checksums before marking an edition player-ready.
Use Release Index metadata as the public source for launcher and website download links.
Release Notes